Interview with Mark Wheatley

Frankenstein Mobster : there's a new monster in town !

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Frankenstein Mobster is published by Image Comics.

Issue #0 in stores October 8 2003, issue #1 in stores December 2003

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Mark Wheatley is an accomplished illustrator, writer, editor, and publisher. The winner of the prestigious Inkpot, Speakeasy and Mucker awards, he has also been nominated for the Harvey and Ignatz awards for his comic book and pulp creations, among them: 'Breathtaker', 'Radical Dreamer', 'Mars', 'Jimgrim and the Devil at Ludd' and 'Titanic Tales'. His illustration work has been chosen for inclusion in the annual Spectrum selection of the best in fantasy and science fiction art, and has also appeared in magazines, books, comic books and games. His original art has been featured is a number of gallery showings including a special show at the Library Of Congress, where several of his original works are held in the LOC permanent collection.

A new showing of his originals from the issue #0 of Frankenstein Mobster begins October 18th and continues through the end of 2003 at the TRUE BELIEVERS GALLERY 435 S. Guadalupe, Santa Fe New Mexico 87501-2652.

Mark is also a writer, with many books, comic books and television shows behind him. He founded Insight Studios with Marc Hempel in 1980 as a design, illustration and art production studio.Currently Mark is working with Mike Oeming on the popular HAMMER OF THE GODS series from Image Comics and his own FRANKENSTEIN MOBSTER as a new bimonthly ongoing series also published by Image Comics. The first issue of Frankenstein Mobster "Frankenstein Mobster #0", hit the stands October 8 and we at P.C.U. have asked Mark to talk us more about this exciting new series.

PCU : Mark, we heard that "Frankenstein Mobster" is a project you've been at work on for ten years now. How come it took so long to see it finally published?

Mark : I've been busy. We have quite a few talented people working with Insight and every one of them turns out wonderful, beautiful stories, comics, illustrations, you name it. But usually it requires me to kick in and help at some point. During the exact same years that I've been attempting to get FRANKENSTEIN MOBSTER on my front burner, ISG has had some of its most successful years. So all my time was going into building the business, making a firm, solid base of operations for our team of artists and writers. But success is a jealous mistress. She always wants more from you. I finally just had to say no to the direction I was getting pulled in. And with the help of my studio mates I've been able to re-imagine ISG as a maternity ward for ideas, rather than the sausage factory, so to speak. And that, along with help from the folks at Image Comics, has given me the extra time I needed to put the finishing touches on Frankie.

PCU : Recently New Regency Productions, the film people and you put together a deal to turn "HAMMER OF THE GODS" into a major motion picture. Any plans that "Frankenstein Mobster" is going to follow suit?

Mark : I've had producers and studios after me to sell the rights to FRANKENSTEIN MOBSTER for eight years. I didn't sell it way back when because even I didn't know what Frankie was going to be. All I had was the high concept and some nifty visual designs. So I put the film community off while I worked to develop the material. In that time I wrote a screenplay for a Frankenstein Mobster movie, and then turned that screenplay into seven issues of the comic book series. Right now I'm just starting on the drawing for the fourth issue (issue #3). And I now have been contacted by a list of ten producers/studios all wanting to get a crack at the Frankenstein Mobster. But my manager and I think we need to keep them waiting until I get closer to the finish line on issue #7 (where I tie it together - or sew it up - for the first story arc). So check with me again in about six months and I might have a bit more to tell you about a Frankenstein Mobster film.

PCU : Frankenstein Mobster series started with issue #0. Why #0 and not #1?

Mark : Lots of reasons. The major one was that my screenplay has a great opening for a movie - but not so great for the first issue of a comic book series. A comic book series has more in common with a television series than a motion picture. The TV and comic book story structure relies more on character and establishing a sense of community. Also seeing a real person acting a part on screen goes a long way to convince a viewer that a character is also real. In a comic book I need to go a much longer distance to convince readers that my quaint little drawings are real people, with lives and personalities. The motion picture is all about spectacle and epic sweep. So I came up with a prologue, an issue #0, to introduce the cast of characters. And that will give more meaning to the later events of the series. I also restructured the screenplay to function as episodes, single issues. There are continued elements, but this is NOT a series of slices from a graphic novel. I consider it quite a challenge to structure this series so that it will be entertaining on an issue by issue basis and also make a well structured longer story. Anyway - when you read issue #1, you will essentially be starting just as I envisioned the opening of the FRANKENSTEIN MOBSTER film.

PCU : Now, "Frankenstein Mobster" takes place in "Monstros City", a place where the lower class are monsters, where corruption and mob-rule holds power over the cops and citizens. Was Monstros City inspired by our on-going growth, crime and civil problems in our own cities? Or, is it more like the societies run by the mob in the 20's, 30's and 40's?

Mark : First - it is spelled Monstros City. I got a typo on page one, word one, of my issue #0. One of those computer things. I fixed the file long ago - over a year ago. And then managed to send the old version of the file to the printer! Damn! I could not build a convincing fantasy if I didn't see this world as having ties to our reality. The social concept that lies under my creation of Monstros City, the fantasy city, is the real world emigrant journey. Coming to a new world, running from something in the old country. Or seeking a better life for your family, new opportunities. Promise, possibility. And then the reality of culture clash, language barriers, discrimination and the potential of a second class life. I just cranked this up by making Monstros City the worst of the best and the best of the worst! Crime, mobs, monsters, class war, and much more that I have waiting in the wings!

PCU : The main character is Frankenstein Mobster, a sewn together body. In that body there's Terry Todd, who used to be the best cop of Monstros City and three of the worst mobsters.... who will be in control? Are the mobsters possessed of a strong enough will to subjugate Terry Todd?

Mark : This is a constant battle of will, of reason. Terry Todd was a good cop. He studied the mobs. He knew the players. This gives him the advantage now. He can reason with his body mates. He knows their personalities. But they are criminal sociopaths. And there is only so far these goons can be manipulated. So we will never be sure that Frankie will do the right thing or the wrong thing. The part of Frankie that is Terry Todd is at his weakest in the battle of wills when he loses. Because he feels so compromised, so used, so dirty. In life Terry held himself to a very high standard. In death he is forced to try to wring out some fragments of good from a corrupt body and mind.

PCU : In the first sequence of Frankenstein Mobster #0 we see Detective Terri Todd (Terry Todd's daughter) arriving in Monstros City. Do you plan for her to ever know that the "Frankenstein Mobster" is actually her father rebuilt and existing with men she is dedicated to hunting down and stopping?

Mark :That's the core question of my first story arc. Will she figure it out? Does Frankie want her to know? Will these two find themselves on the same side of the law? Stick around and you will have your answers.

PCU : Are there going to be other Frankenstein Mobster related projects we should keep an eye open for ?

Mark : I'm always generating ideas. So far the dedicated Frankenstein Mobster fan should look for the on-line daily strip that features Vampirella. There was also a Sunday style comic strip in an issue of CBG in July. The second issue of HAMMER OF THE GODS; HAMMER HITS CHINA has a short back-up FRANKENSTEIN MOBSTER story and the new MORE FUND COMICS collection has a nice, edgy, FRANKENSTEIN MOBSTER story. The new VAMPIRELLA MAGAZINE #1 has a cover that features Frankie and Vampi as well as an interview with me and one with Frankie! Currently there is a collection of Halloween masks of the FRANKENSTEIN MOBSTER characters available for free download on the Image Comics site. And you can also find the theme music for FRANKENSTEIN MOBSTER as an MP3 file on the Image site as well as at FrankensteinMoster.com There is a more in the planning and about to come out. So fans should keep an eye on the ISG message board for announcements.

PCU : Thanks for your time Mark!

Mark : Thank you !