Muscles in Motion - Cover

Muscles in Motion
Figure Drawing for the Comic Book Artist

Glenn Fabry

ISBN: 0-8230-3145-4

Watson-Guptill Book

(Paperback) $19.95

7 1/2 X 10 1/2

144 pages

800 black and white illustrations

June 2005

 


From the publisher:

Superhero comic books usually call for two things: muscles and action. Comic book artists are constantly looking for sources for those superhuman muscles, and now Muscles in Motion will heed their cry for help. While most figure—drawing books focus on static poses, Muscles in Motion analyzes the movement of bodybuilders and athletes, showing the flow of action in step—by—step intervals. With 800 dynamic drawings taken directly from the sketchbook of award—winning artist Glenn Fabry, plus Fabry's insightful commentary on those drawings, this is the single most practical book on figure drawing for comic book artists, beginning, intermediate, and advanced.

Glenn Fabry's work has been seen on the pages of DC Comics' Vertigo imprint, most notably in Hellblazer, The Authority, and Preacher. He is the artist of Birds of Prey, written by Chuck Dixon, and the best—selling Daredevil: Human Target, written by film director Kevin Smith. Fabry is also the author of Anatomy for Fantasy Artists. He lives in Brighton, England.

 

 


Our review:

Glenn Fabry, author of the book and comic book artist, like any other
comic book artist often needs visual references for his work, especially 
when it comes to drawing the human figure.

How do many comic book artists - and visual artists - get human figure
reference?

They sketch, take pictures,  "Google" images, some buy fashion magazines 
and Playboys (for the pictures, not for the articles.... I'm talking about the 
fashion magazines); they hire models (if they can afford to), the most technically 
inclined use 3D software (the most common are Blender3D and Poser6).

Over the years they end up with a large amount of files that they store in 
scrapbooks, sketchbooks or digitally (some call those folders "morgues") 
with thousands and thousands of images to be used as reference, or inspiration, 
when working on illustrations that require odd, sometimes weird, poses.

But even with all those references sometimes, it's not enough.

Comic book artists must be able to convey energy and motion on their drawings.

So, what did Glenn Fabry do? He bought some Bodybuilders videos and used
the "freeze-frame" button of his VHS player (during that process, over
the months, he broke six tapes and two VHS players) sketched  - frame
after frame - sequences of images that show how muscles work when
they are in movement.

The bodybuilders in questions are mostly females  - as Fabry explains
in his introduction to the book - " since they're as muscular as men
but also hurl themselves about a bit, integrating dance and gymnastics
in their routines (while the men mostly do the same biceps-and-pecs
poses over and over again). "

He ended up with about 1000 figures, which he used as reference for his own
work as comic book artist.

He was later convinced by fellow artists but ultimately by Maria Cabardo to
have these sketches published.

The result is  "Muscle in Motion - Figure Drawing for the Comic Book
Artist" not your typical "How to Draw Muscles, Body, Anatomy..." manual,
but a no-nonsense, well printed and well organized reference book that 
can be of invaluable assistance to both aspiring and professional artists.

From the same publisher:

The Figure in Motion

Dynamic Figure Drawing

Artistic Anatomy

 

 

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